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This is due to Blender limitation.Įxporter will export all materials in object material slots, even if they are not referenced. ![]() When exporting lines they will have the DefaultWhite material, except if their Blender object has only 1 and only 1 material, then they will be assigned that. When exporting lines, they will always be smooth shaded, due to limitations in Blender. When importing lines, they cannot be assigned UV coordinates as Blender does not support that. If exporting when in Edit mode, it will not export the last edits done in Edit mode. In latest Blender versions mirror color is white per default, and that confused many users that what they exported would get totally emissive per default. Go to File->Import->AC3D (.ac), select a file and let it do the work Why is export/import mirror color as emissive not longer checked by default? You'll need to enable the script in the user preferences window after installing it - open the user preferences window (File->User Preferences or Ctrl-Alt-U) and then go to the Add-on tab, click the button for Import-Export and then check the box on the right of "Import-Export: AC3D (.ac)" Uh, I've done all that how do I use it? I can't see it in the import/export menu! #Blender to ac3d windowsThere's an alternative location you can drop it, at ~/.blender/x.x/scripts/addons (linux) or c:\Users\AppData\Roaming\Blender Foundation\Blender\x.x\scripts\addons (Windows 7 ), where x.x is the version of Blender and is the Windows user name. Open the blender/x.x/scripts/addons folder, then pull the io_scene_ac3d folder into the addons folder of blender. #Blender to ac3d installac files in blender 2.5 How do I install it? Yes, this is mainly a port of those files to enable the import/export of. #Blender to ac3d modThis mod aims to bring that back to 2.6 and 2.7 So it had it before? Blender 2.80įor Blender 2.80 you will need a newer revision of the plugin ( ) For earlier Blender 2.6x versionsįor these you will need an older revision of the plugin ( ) Why blender 2.6/2.7?īecause in the migration from 2.4X to 2.5, it lost AC3D support. Nobody ever requested support for it in this exporter, though.It's a few python scripts to import/export Inivis AC3D data into and out of Blender 2.63 to Blender 2.79. It is easy to add by hand to the exported file, if needed.
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